📖 Story
You play as a seasoned sailor, battered by years at sea, both physically and mentally. Lately, your nightmares have taken a much darker turn; your mind is fracturing. Even while awake, out of the corner of your eye, you could swear you see the same monstrous shapes from your dreams watching you from the shadows.
Yet, no matter how terrifying the nightmares become, sailing is all you know—and starvation is far worse than any phantom. In the dead of night, a desperate client barged in, offering a fortune to deliver a secretive cargo to the next city immediately.
You set sail into the dark. The sea was eerily calm, making you believe luck was finally on your side. Then, without warning, the waves rose violently as shrieking seagulls circled above... until suddenly, every sound abruptly died. The waves flattened to a dead standstill, and the birds fell silent.
Waking up trapped in an ancient, corrupted dungeon, you must draw your sword to survive. The creatures lurking in the dark—the Drowned—were they once human sailors like you? How many souls have perished here, consumed by the corruption? You do not know. And it is precisely this unknowable dread that makes these monsters so terrifying.
Through tactical combat and sheer willpower, your struggle catches the attention of Cthulhu itself. Amused by your resistance, the cosmic entity spares you this time, returning you to the surface aboard your ship.
You survived... for now. But there are no guarantees for the next time.
⚔️ Key Features & Gameplay
Tactical Melee Combat: No mindlessly spamming attacks! Outmaneuver enemies, manage your spacing, and adapt to different combat behaviors in tight corridors.
Distinct Enemy Types:
Drowned (Melee): Corrupted aquatic humanoids that push aggressively with tridents.
Drowned Archer (Ranged): Ranged threats that force you to prioritize targets while dodging incoming arrows.
Armless Maw (Lovecraftian Terror): A horrific, armless, headless creature consisting of a giant, razor-sharp maw. Fast, unpredictable, and deadly.
Statue Lore & Weakness Mechanics: The statues scattered around the dungeon aren't just for show! Interacting with them reveals critical lore and enemy weaknesses, giving you a tactical edge in battle.
Exploration & Key Hunting: Navigate through a claustrophobic dungeon layout filled with locked doors, hidden keys, and hazardous acid pools.
100% Original Assets: Every single 3D model, texture, sound effect, music track, and code logic was created completely from scratch for this Game Jam project!
📖 Story
You play as a seasoned sailor, battered by years at sea, both physically and mentally. Lately, your nightmares have taken a much darker turn; your mind is fracturing. Even while awake, out of the corner of your eye, you could swear you see the same monstrous shapes from your dreams watching you from the shadows.
Yet, no matter how terrifying the nightmares become, sailing is all you know—and starvation is far worse than any phantom. In the dead of night, a desperate client barged in, offering a fortune to deliver a secretive cargo to the next city immediately.
You set sail into the dark. The sea was eerily calm, making you believe luck was finally on your side. Then, without warning, the waves rose violently as shrieking seagulls circled above... until suddenly, every sound abruptly died. The waves flattened to a dead standstill, and the birds fell silent.
Waking up trapped in an ancient, corrupted dungeon, you must draw your sword to survive. The creatures lurking in the dark—the Drowned—were they once human sailors like you? How many souls have perished here, consumed by the corruption? You do not know. And it is precisely this unknowable dread that makes these monsters so terrifying.
Through tactical combat and sheer willpower, your struggle catches the attention of Cthulhu itself. Amused by your resistance, the cosmic entity spares you this time, returning you to the surface aboard your ship.
You survived... for now. But there are no guarantees for the next time.
⚔️ Key Features & Gameplay
Tactical Melee Combat: No mindlessly spamming attacks! Outmaneuver enemies, manage your spacing, and adapt to different combat behaviors in tight corridors.
Distinct Enemy Types:
Drowned (Melee): Corrupted aquatic humanoids that push aggressively with tridents.
Drowned Archer (Ranged): Ranged threats that force you to prioritize targets while dodging incoming arrows.
Armless Maw (Lovecraftian Terror): A horrific, armless, headless creature consisting of a giant, razor-sharp maw. Fast, unpredictable, and deadly.
Statue Lore & Weakness Mechanics: The statues scattered around the dungeon aren't just for show! Interacting with them reveals critical lore and enemy weaknesses, giving you a tactical edge in battle.
Exploration & Key Hunting: Navigate through a claustrophobic dungeon layout filled with locked doors, hidden keys, and hazardous acid pools.
100% Original Assets: Every single 3D model, texture, sound effect, music track, and code logic was created completely from scratch for this Game Jam project!
📖 Story
You play as a seasoned sailor, battered by years at sea, both physically and mentally. Lately, your nightmares have taken a much darker turn; your mind is fracturing. Even while awake, out of the corner of your eye, you could swear you see the same monstrous shapes from your dreams watching you from the shadows.
Yet, no matter how terrifying the nightmares become, sailing is all you know—and starvation is far worse than any phantom. In the dead of night, a desperate client barged in, offering a fortune to deliver a secretive cargo to the next city immediately.
You set sail into the dark. The sea was eerily calm, making you believe luck was finally on your side. Then, without warning, the waves rose violently as shrieking seagulls circled above... until suddenly, every sound abruptly died. The waves flattened to a dead standstill, and the birds fell silent.
Waking up trapped in an ancient, corrupted dungeon, you must draw your sword to survive. The creatures lurking in the dark—the Drowned—were they once human sailors like you? How many souls have perished here, consumed by the corruption? You do not know. And it is precisely this unknowable dread that makes these monsters so terrifying.
Through tactical combat and sheer willpower, your struggle catches the attention of Cthulhu itself. Amused by your resistance, the cosmic entity spares you this time, returning you to the surface aboard your ship.
You survived... for now. But there are no guarantees for the next time.
⚔️ Key Features & Gameplay
Tactical Melee Combat: No mindlessly spamming attacks! Outmaneuver enemies, manage your spacing, and adapt to different combat behaviors in tight corridors.
Distinct Enemy Types:
Drowned (Melee): Corrupted aquatic humanoids that push aggressively with tridents.
Drowned Archer (Ranged): Ranged threats that force you to prioritize targets while dodging incoming arrows.
Armless Maw (Lovecraftian Terror): A horrific, armless, headless creature consisting of a giant, razor-sharp maw. Fast, unpredictable, and deadly.
Statue Lore & Weakness Mechanics: The statues scattered around the dungeon aren't just for show! Interacting with them reveals critical lore and enemy weaknesses, giving you a tactical edge in battle.
Exploration & Key Hunting: Navigate through a claustrophobic dungeon layout filled with locked doors, hidden keys, and hazardous acid pools.
100% Original Assets: Every single 3D model, texture, sound effect, music track, and code logic was created completely from scratch for this Game Jam project!